Kidsby CodingMarble

Weekly plan a letter for each week

Twelve themes, one a week, then round again. Each letter tells you what the week is for, gives you ten words and three things to say, and lists the books, songs, games and real-world activities that go with it.

For grown-ups बड़ों के लिए

How the plan works

Golu's Day runs on twelve weekly themes: my body, family and home, animals, colours and shapes, food, weather, vehicles, birds and insects, festivals and the world, plants and little science, day and night, and feelings and friends. Each day is a fifteen-minute session — a story, two games, something to move or sing, something to make, and a thinking game — chosen for your child's age. That is 84 different days for each of four age bands before anything repeats.

Why themes, and why a week

A week is long enough for a young child to meet the same words in a book, a song, a game and the real world, and short enough that nobody gets bored. Nursery and kindergarten teachers from India to Japan plan this way because it works: words learned in a web of connected experiences are kept; words learned in isolation are lost. It is also the approach India's NCF for the foundational stage recommends.

Your part is the talking

The site can name a mango in thirty-four languages. It cannot notice that there is a mango in your kitchen. Each letter gives you ten words and three things to say so that the week's theme spills into real life — and if you only do one thing from a letter, do that.

The twelve weeks at a glance

Weeks 1–2, me and my home: body parts, senses, daily habits, family words, helping. These come first because a child's own body and family are what they most want to talk about. Weeks 3–5, the living and the visible world: animals, colours and shapes, fruit, vegetables and food — the big vocabulary weeks, full of sorting and comparing. Weeks 6–8, outdoors: weather and seasons, vehicles and road safety, birds, insects and water animals. Weeks 9–12, bigger ideas: festivals and other countries, plants and first science, day, night and time, and finally feelings and friends, which pulls the social skills of the whole cycle together.

Does it suit my child's age?

Yes, from two to six. The themes are the same for everyone; what changes is the level. Set your child's age under the ⚙ grown-ups button and the games inside each week change with it: a two-year-old names animals, a four-year-old matches them to their babies and homes, a six-year-old sorts them into groups and explains why. That is how a nursery, an LKG and a UKG class can all "do animals" in the same week and all be learning.

Alongside playschool or kindergarten

If your child is already at school, use the plan lightly: the fifteen-minute Golu's Day and the three things to say are enough. If you are teaching at home, add the off-screen activity and the weekend outing from each letter, and one of the reading or maths ladder games a day. For very young children there is a separate toddler mode.

When the week goes wrong

It will, regularly: illness, travel, a bad mood that lasts three days. Skip without guilt. Nothing here is graded and the loop comes round again. For the harder moments — tantrums, bedtime, biting, refusing food — the feelings first aid pages are written for exactly that evening.

What a good day looks like

Fifteen minutes with Golu, ideally at the same time each day, with you nearby. One conversation that uses a word from the week. Some running about. A book at bedtime. That is a complete preschool day by any standard in the world, and most of it needs no screen at all. The guidance from the WHO and paediatric bodies for two- to five-year-olds is no more than an hour of screen time a day, with an adult alongside; this plan is designed to sit well inside that.

What not to worry about

Writing before five. Reading before six. Knowing every letter at three. Sitting still for long. Comparing with the neighbour's child. None of these predicts how a child does later. What does: being talked with a lot, being read to daily, playing with other children, sleeping enough, and having at least one adult who is plainly delighted by them. The plan is built around those five things, and the rest is decoration.

In your own language

Every game, book and song in the plan speaks thirty-four languages, from Hindi, Marathi, Tamil, Telugu and Bengali to Arabic, Spanish, Japanese and Korean. Choose your home language first and English second with the language button at the top of any page; early-years research and India's NEP 2020 agree that young children learn best in the language they already think in.

Nothing to sign up for

There is no account and no email list; the letters are simply pages. Your child's progress is kept only in the browser on your own device. If you would like the letters on paper, press print — they are written to fit two sides of A4.

Now do it for real

When the screen goes off, do something with your hands. Try ✂️ Shape collage — an easy craft for ages 2-5, with every step read aloud in your language. You will need old magazines or coloured paper, glue; nothing that needs a trip to a shop.

There are 56 more on the things to do at home page, and free printable worksheets if you would rather have something on paper. Ten minutes on a screen and twenty minutes off it is a good shape for a day at this age.